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Bug: Every skin is unobtainable from Skincrates.Renamed from SWAT Force to Apocalypse Slayer.Renamed from SWAT Armor to Rebel Leader.Renamed from Bullet Proof Vest to Combat Ready.Renamed from Legit Badge to Radio Communications.Renamed from Handling to Better Handling.Firerate decreased due to the Firerate Bug being made less severe.Unlock cost increased from 1,000 to 2,500.Bugfix: Level 1 and 2 now display their correct upgrades.Enforcer's bullets now have damage dropoff as they pierce multiple enemies.Unlock cost increased from 600 to 1,000.Bug: Level 1 and 2 now display incorrect upgrades.Previously, all bullets hit one enemy, with no pierce. Bullets pierce enemies but only go as far as the tower's range. Damage is the same amongst bullets and the more bullets that hit a target, the more damage it deals. Enforcer's bullets now function like a shotgun.One SWAT Van now spawn per ability in two-pathed maps.For two-pathed maps, two SWAT Vans now spawn per ability.SWAT Van ability cost decreased from $1,500 to free.SWAT Van ability cooldown decreased from 60s to 45s.Unlock cost decreased from 1,200 to 600.There were three lines:įor previous cosmetic variations, see the gallery page. This ability was voiced by YouTuber JOHN ROBLOX.It also had an ability which spawned a SWAT Van with 600 health and a 45 second cooldown.Before the Overhaul Update, the Shotgunner (known as the Enforcer back then) had an appearance of a police officer.The Shotgunner (when it was called the Enforcer) was inspired by the Enforcer from the Risk of Rain series.It is not recommended to rely on the Shotgunner for flying detection as it is inconsistent.While the Shotgunner does not have flying detection, it can hit a flying enemy if there is another detectable enemy nearby.The Shotgunner's bullets may indirectly hit a flying enemy, provide a detectable enemy near enough.On all levels, it can pierce through 2 enemies (so each bullet can hit 3 enemies).
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The closer an enemy is to the Shotgunner, the more likely they are to be damaged by the bullets. The first two enemies will be dealt full damage, while the last will only be dealt 50% of the damage. On all levels, 3 enemies can be damaged by the same bullet. There is a limited amount of enemies each bullet can pierce. The same enemy can be hit with multiple bullets, increasing the damage inflicted. Damage is split among 6 bullets per firerate (so the base damage is 2圆) and these bullets are spread within a small cone and can pierce through multiple enemies. Unlike other towers, the Shotgunner shoots in a shotgun-like manner. The Shotgunner, formerly known as the Enforcer, is a tower that costs 2,500 to buy from the store.